STEAM PERFORMANCE MONITOR | FPS CHECKS FINALLY GET SERIOUS
Steam’s old FPS counter was useful, but it was also very limited. You could see a number in the corner, maybe confirm that a game was running poorly, and then you still had to guess what was really happening. Was the GPU overloaded? Was the CPU holding the game back? Was RAM usage becoming a problem? Was frame generation making the number look better than the real game feel? Valve is now pushing that basic idea much further with the Steam In...
