CLASSIC GAMES | FAR CRY | WE DIDN’T KNOW WHAT HIT US
Back in 2004, Far Cry felt like a strange kind of shock: a shooter that wasn’t another dark corridor with zombies, but a sunlit island with palm trees, beaches, boats, cliffs, and dense jungle where you could barely see five meters ahead. That was Far Cry. Playing it for the first time felt like jumping out of a stuffy room straight into bright wilderness. It wasn’t just a new FPS. It was a shock to the system. Released on March 23, 2004, developed by Crytek and...
