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REVIEW | BANQUET FOR FOOLS COVER PHOTO PCD Wins Review

REVIEW | BANQUET FOR FOOLS | NO QUEST LOG, NO PROBLEM PCD Wins Review

A strange island opens before four newly appointed guards, but Banquet for Fools refuses to tell them exactly where to go, which trail is safest or which fragment of overheard information will become important several hours later. Developed and published by the two-person Hannah and Joseph Games team, this open-world party RPG left Early Access and reached version 1.0 on March 5, 2026, sending its generated four-member company across Invimona...

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REVIEW | TORMENTUM II COVER PHOTO PCD Wins Review

REVIEW | TORMENTUM II | WHERE NIGHTMARES BREATHE PCD Wins Review

A corridor made of bone, metal and something that appears disturbingly alive stretches toward a figure waiting beneath an unfamiliar sky. Nothing moves quickly, no creature suddenly leaps toward the screen and no combat encounter interrupts the silence, yet the place feels hostile before the first puzzle has even been understood. Tormentum II does not need conventional action to create fear. Its world is enough. Every room, structure and character appears...

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REVIEW | DIVE OR DIE: CHILDREN OF RAIN COVER PHOTO PCD Wins Review

REVIEW | DIVE OR DIE: CHILDREN OF RAIN | DIVE, DISCOVER, SURVIVE PCD Wins Review

A broken structure emerging from dark water is often more persuasive than any promise of treasure below it. DIVE or DIE: Children of Rain understands that fascination and builds its strongest quality around an environment that constantly pulls the player downward despite every warning. The Abyssal Pool is not simply a collection of underwater stages. It is a drowned landscape of ruined structures, forgotten idols, unstable passages and creatures that seem to...

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REVIEW | MOSS: THE FORGOTTEN RELIC COVER PHOTO PCD Wins Review

REVIEW | MOSS: THE FORGOTTEN RELIC | THE EARS WON THIS CASE PCD Wins Review

Moss: The Forgotten Relic is exactly the kind of game that would normally be stopped at the pcdoors entrance for a quick discussion about whether it truly belongs here, but Quill’s ears made the decision before the paperwork was finished. This enhanced flatscreen release combines the original Moss and Moss: Book II into one continuous fantasy adventure, removing the VR requirement and opening Quill’s story to players using a conventional controller or mouse...

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REVIEW | THE ALTERS: LAST VARIABLE COVER PHOTO PCD Wins Review

REVIEW | THE ALTERS: LAST VARIABLE | SAFE HOUSE, UNSAFE WORLD PCD Wins Review

Few science-fiction games turn personal regret into a working survival system as effectively as this one, and that remains the strongest reason to return. Every practical decision carries an emotional consequence because the people keeping the base alive are also reminders of lives Jan never lived. Rather than chasing spectacle, the expansion strengthens that tension through a more experienced and visibly exhausted version of Jan Scientist, whose...

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REVIEW | ASSASSIN'S CREED: BLACK FLAG RESYNCED COVER PHOTO PCD Wins Review

REVIEW | AC: BLACK FLAG RESYNCED | OLD PIRATE, NEW SHARPNESS PCD Wins Review

I have never been an ultra fan of Assassin’s Creed as a series, and the reason is not that the games lack money, style or historical beauty. They usually have all of that. My problem was always somewhere else. The worlds often looked impressive from a distance, but too much of the life inside them felt decorative once the player came closer. Crowds moved, guards patrolled, side activities filled the map, but the sense of deeper consequence was not always...

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REVIEW | BATTLESTAR GALACTICA: SCATTERED COVER PHOTO PCD Wins Review

REVIEW | BSG: SCATTERED HOPES | SHARP, SMART, INTENSE PCD Wins Review

Battlestar Galactica: Scattered Hopes understands the franchise better than many bigger licensed games ever managed. It does not treat Battlestar Galactica as a simple space-war skin, where ships explode, Cylons attack and the player moves from one clean objective to the next. Its real subject is pressure. The fleet is damaged, scattered and constantly exposed, and every decision feels like it belongs to a command structure already running out of time. That is...

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REVIEW | ESOTERIC EBB COVER PHOTO PCD Wins Review

REVIEW | ESOTERIC EBB | DISCO FANTASY WITH A D20 SOUL PCD Wins Review

A dead cleric, an exploded tea shop, a city preparing for elections, and a fantasy world that keeps laughing while quietly sharpening the knife. Esoteric Ebb does not arrive like a normal RPG, and that is probably the first reason it feels special. It does not open with a huge battlefield, a dramatic hero shot or a long cinematic telling the player that everything is important. It starts in a smaller, stranger place: a bad cleric wakes up in Norvik, a case needs solving, and the...

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REVIEW | VENDIR: PLAGUE OF LIES COVER PHOTO PCD Wins Review

REVIEW | VENDIR: PLAGUE OF LIES | A HIDDEN CRPG SURPRISE PCD Wins Review

Some RPGs arrive loudly, with trailers, previews, critic quotes and enough noise to feel important before the player even enters the first town. Vendir: Plague of Lies does not have that kind of entrance. It sits in a quieter part of the RPG space, away from the obvious PC headlines, carrying the kind of old-school structure that can easily be missed if someone only follows the biggest releases. That is exactly why we decided to give it a proper pcdoors review. Not because...

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REVIEW | THE ADVENTURES OF ELLIOT: THE MILLENNIUM TALES COVER PHOTO PCD Wins Review

REVIEW | THE ADVENTURES OF ELLIOT | CHARM WITH LIMITS PCD Wins Review

The Adventures of Elliot: The Millennium Tales opens like a game that knows exactly what kind of memory it wants to wake up. A small hero, a strange world, warm light falling over pixel-shaped landscapes, old ruins waiting in the distance, and that familiar Square Enix feeling that something ancient is buried under every road. It has the shape of an old fantasy adventure, but the image is cleaner, brighter and more carefully dressed than the games it rememb...

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